Special Abilities
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Unique
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Cunning Attack (+4 Attack and +10 Damage against an enemy who has not activated this round)
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Karmic Luck (If your initiative check is an odd number, +4 to all this character's rolls for the round; if it is an even number, -4 to all his rolls instead)
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Evade (When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11)
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Trick Shot (Replaces attacks: target one activated enemy, ignoring cover; make 1 attack against that enemy)
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Pirate (Counts as a character whose name contains Pirate)
Commander Effect
Nikto Allies gain Pirate, Cunning Attack, +4 Defense, and +4 Attack.