Special Abilities
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Unique
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Pirate (Counts as a character whose name contains Pirate)
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Melee Attack (Can attack only adjacent enemies)
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Triple Attack (On his turn, this character can make 2 extra attacks instead of moving)
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Parry (When hit by a melee attack, this character takes no damage with a save of 11)
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Pirate Hunter (+4 Attack against Pirate enemies)
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Lightsaber Duelist (+4 Defense when attacked by an adjacent enemy with a Force rating)
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Ambush (This character can move and then make all his attacks against 1 enemy who has not activated this round)
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Bodyguard (If an adjacent ally would take damage from an attack, this character can take the damage instead)
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Sense of Direction (This character may only move in one direction during their turn)
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Master Slicer (Replaces attacks: This turn, this character can ignore doors while moving)
"I'm going to be the greatest swordsman!"