Special Abilities
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Droid (Immune to critical hits; not subject to commander effects)
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Emplacement (Cannot move or be moved. Set up anywhere on your half of the battle map.)
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Fire Control (Non-Unique Droid allies get +4 Attack)
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Roger Roger (Non-Unique Droid allies within 6 squares get +10 Damage)
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Droid Master (Non-Unique Droid characters within 6 squares gain Double Attack)
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Droid Coordinator (Non-Unique Droid allies gain Speed 8)
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Rapport (Non-Unique Droids cost 1 less when in a squad with this character)
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Immediate Droid Reserves 30 (If you roll exactly 5, 10, 15, or 20 for initiative, you can add up to 30 points of non-Unique Droid characters from any faction to your squad, adjacent to this character, immediately before your first activation of the round)
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Separatist War Coordinator (Special abilities that grant bonuses to allies within 6 squares or commander effects normally limited to 6 squares of characters in your squad (including this character) have unlimited range. You may not have more than one character with Separatist War Coordinator in your squad.)
Commander Effect
Droids are subject to this effect: Droid allies get +4 Attack and +4 Defense and gain Twin Attack.
Roger Roger
7/31/2025 1:35:07 AM
7/31/2025 2:02:28 AM (Updated: 7/31/2025 9:56:22 AM)
7/31/2025 6:26:37 PM
8/1/2025 12:26:01 AM
8/1/2025 9:09:22 PM
8/2/2025 3:12:58 AM
8/5/2025 7:45:17 AM (Updated: 8/5/2025 7:46:27 AM)