Special Abilities
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Mounted Weapon (Only allies with Mounted Weapon or adjacent allies with Gunner can combine fire with this character)
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Speed 8 (Can move up to 8 squares and attack, or 16 squares without attacking)
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Damage Reduction 10 (Whenever this character takes damage, reduce the damage dealt by 10. Attacks with lightsabers ignore this special ability.)
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Twin Attack (Whenever this character attacks, it makes 1 extra attack against the same target)
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Beam Cannon (Usable only on this character's turn, sight; +10 Attack for 30 Damage. This ability ignores Damage Reduction.)
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Missiles 30 (Replaces attacks: sight; 30 damage to target and to each character adjacent to that target; save 11)
A Republic counter to Separatist armor, the IFT, or TX-130 Saber Tank, places more focus on tactical versatility.