Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
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Triple Attack (On his turn, this character can make 2 extra attacks instead of moving)
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Jedi Council (A character who has the Jedi Council special ability or who name contains Jedi Council.)
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Sith Hunter (+4 Attack and +10 Damage against Sith enemies)
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Vaapad Style Mastery (Scores a critical hit on an attack roll of natural 17, 18, 19, or 20 and does triple damage instead of double on a critical hit)
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Wounding Attack (Whenever this character's attack hits, +10 Damage on his next attack this turn)
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Camaraderie (Jedi Council) (Allies whose names contain Yoda, Yaddle, Stass Allie, Shaak Ti, Oppo Rancisis, Coleman Kcaj, Ki-Adi Mundi, Obi-Wan Kenobi, Plo Koon, Sae See Tinn, Eeth Koth, Adi Gallia, Kit Fisto, Depa Billaba, Even Piell, and Anakin Skywalker gain Jedi Council.)
Force Powers
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Force 3
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Force Renewal 3 (This character gets 3 Force points each time he activates)
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Master of the Force 2 (May spend Force points up to 2 times in a single turn)
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Leaping Assault (Force 2, replaces turn: Move this character to any unoccupied square within 6 squares. This move does not provoke attacks of opportunity. After moving, this character may still make all of its attacks this turn.)
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Master Speed (Force 1: This character can move 6 extra squares on his turn as part of his move)
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Absorb Energy Mastery (Force 2: When hit by a nonmelee attack or an attack with a lightsaber, this character takes no damage with a save of 11. Remove damage from this character equal to the prevented damage)
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Force Deflect (Force 2: With a save of 11, this character takes no damage from a Force power that targets him within 6 squares)
Commander Effect
Jedi Council allies gain Sith Hunter, Master Speed, and Leaping Assault.