Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Detective (When this character activates, he may select one enemy character in line of sight with Stealth, Cloaked, or Invisibility. That character loses the benefits of Stealth, Cloaked, or Invisibility for the rest of the skirmish.)
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Intuition (Once per round, after initiative is determined, this character can immediately move up to his speed before any other character activates)
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Disruptive (Suppresses enemy commander effects within 6 squares)
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Intimidation (Living non-Unique enemies within 6 squares get -2 Attack and -2 Defense. Living allies within 6 squares get +2 Attack and +2 Defense.)
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Strong Willed (Cannot be affected by Jedi Mind Trick)
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Independent (This character is not subject to allied commander effects.)
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Lightside (Cannot be in a Sith, Imperial, Separatist, Yuuzhan Vong, or Fringe-only squad)
Commander Effect
Adjacent followers gain Bodyguard.
"I observe the facts without biases of the head or heart. I determine the arc's path, stroll leisurely to its terminus and the truth falls at my feet"