Special Abilities
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Unique
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Pirate (Counts as a character whose name contains Pirate)
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Cyborg (Counts as both a Droid and a non-Droid; living; subject to critical hits and commander effects)
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Melee Attack (Can attack only adjacent enemies)
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Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
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Escape Death (Whenever this character would be defeated, make a save of 11; on a success, this character has 10 Hit Points instead of being defeated.)
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Indiscriminate (When this character attacks an adjacent enemy, it ignores enemy abilities and commander effects that prevent targeting and attacking. These attacks cannot be redirected.)
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Mines 20 (An enemy that moves adjacent to this character takes 20 damage; save 11)
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Parry (When hit by a melee attack, this character takes no damage with a save of 11)
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Rival (Cannot be in a squad with any non-Fringe character without Independent Outfit)
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Stealth (If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
"Personal enjoyment isn't reason enough? What you Jedi don't understand is that your wars are pointless. And the longer they drag out—the longer I can drag them out—the richer I get. So why not have some fun, too?" ―Duum to Aayla Secura
1/9/2026 9:56:14 PM
1/10/2026 9:26:23 PM