Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
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Stealth (If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
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Advantageous Attack (+10 Damage against an enemy who has not activated this round)
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Dominate (Replaces turn: Target living character takes an immediate turn under your control, which does not count as one of your 2 activations this phase, even if it has already been activated this round; save 11. The target character cannot move this turn.)
Force Powers
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Force 2
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Force Renewal 1 (This character gets 1 Force point each time he activates)
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Force Stun (Force 1, usable only on this character's turn: range 6; target living enemy is considered activated this round; save 11)
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Force Scream (Force 1, usable only on this character's turn: enemies within six squares suffer -2 Attack and -2 Defense for the rest of the round.)
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Illusion (Force 1: When hit by an attack, this character takes no damage unless the attacker makes a save of 11)
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Recovery 20 (Force 1, replaces turn: Remove 20 damage from this character)
Commander Effect
Followers with a Force rating gain Force Scream.
"You've made a new enemy today. I'll make you regret ever crossing my path!"