Special Abilities
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Savage (This character must end its move next to an enemy if it can and does not benefit from commander effects)
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Melee Attack (Can attack only adjacent enemies)
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Double Attack (On its turn, this character can make 1 extra attack instead of moving)
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Ambush (This character can move and then make all its attacks against 1 enemy who has not activated this round)
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Jedi Hunter (+4 Attack and +10 Damage against enemies with Force ratings)
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Leveler (Characters within 6 squares cannot spend Force points. This character and characters within 6 squares gain Force Immunity.)
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Force Eater (Force users within six squares suffer -4 to all save rolls)
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Husking (An enemy with a Force rating defeated by this character cannot use any powers or abilities activated on defeat, such as Force Spirit.)
"Their mere presence causes madness, hallucinations, in Force users." ―Kisma Uttersond
1/22/2026 3:04:24 PM
1/27/2026 3:13:45 AM