Special Abilities
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Unique
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Stealth (If this character has cover, she does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
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Evade (When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11)
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Assassin (+4 Attack and +10 Damage against living enemies)
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Greater Mobile Attack (Can move both before and after attacking. This character can make extra attacks even if she moves this turn, but she must make them all before resuming movement.)
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Madame (Once per round, if a non-Unique Female Fringe ally within 6 squares is damaged by an enemy attack, this character gains +4 Attack and +10 Damage until the end of the round. This can only be applied once per round, but stacks with other Special Abilities.)
Commander Effect
Allies with Heal or Industrial Repair or Repair add +10 to their abilities. Non-Unique female allies gain Stealth.