Special Abilities
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Droid Defender (If an enemy targets an allied Droid within 6 squares of this character, you may force that enemy to target this character instead if it can; save 11)
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Pilot
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Ground Pilot +2 (Allies with Mounted Weapon who start their moves adjacent to this character get +2 Speed)
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Mechanic 30 (Replaces attacks: touch; deal 30 damage to a nonliving character. An allied nonliving character can instead remove 30 damage from itself.)
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Double Claw Attack (On his turn, this character can make 1 extra attack instead of moving; both attacks must be against adjacent enemies)
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Cleave (Once per turn, if this character defeats an adjacent enemy by making an attack, he can make 1 immediate attack against another adjacent enemy)
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Rapport (Unique non-living characters cost 2 points less in a squad with this character.)
Commander Effect
After set-up, you may choose up to 3 non-living characters in your squad. Each character receives one of the footing abilities; each ally must receive a different abiliy: Sensors, Repair 10, or Electroshock 10.