Special Abilities
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High Altitude Flight (This character has Flight (Ignores difficult terrain, enemy characters, low objects, and pits when moving). This character is not considered adjacent to enemies with Melee Attack and without Flight. This character may end its movement in a square containing a pit. This character never has cover.)
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Close-Quarters Fighting (+4 Attack against adjacent enemies)
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Vibroblade (Melee Weapon; +10 Damage to adjacent enemies; Scores a critical hit with an attack roll of natural 19 or 20 against an adjacent enemy; This bonus damage is factored into critical hits.)
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Stun Grenades (10) (Grenade Weapon; Replaces attacks: range 6; 10 damage to living target and to each living character adjacent to that target; save 11; damaged characters are activated.)
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Laser Cutter (replaces turn; remove one adjacent wall; place 2 difficult terrain markers on both squares adjacent to where the wall use to be; use this ability once per game.)
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Comlink (This character benefits from allies’ commander effects even if it isn’t within the range of effects)
The Galactic Alliance trained Venom Assault Troopers for zero-G ship breaching actions and close quarters fighting.