Special Abilities
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Unique
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Double Attack (On her turn, this character can make 1 extra attack instead of moving)
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Melee Attack (Can attack only adjacent enemies)
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Greater Mobile Attack (Can move both before and after attacking. This character can make extra attacks even if she moves this turn, but she must make them all before resuming movement.)
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Jedi Hunter (+4 Attack and +10 Damage against enemies with Force ratings)
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Relay Orders (Each allied commander can count distance from this character as well as from itself for the purpose of commander effects)
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Strike Team (This character's squad may contain Old Republic characters.)
Force Powers
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Force 4
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Lightsaber Defense (Force 1: When hit by an attack, this character takes no damage with a save of 11)
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Force Lightning 2 (Force 2, replaces attacks: range 6; 30 damage to target and 2 characters adjacent to that target)
Commander Effect
Allied Commanders with a Force rating within six squares gain Twin Attack.
"We're on this journey to the bitter end."