Special Abilities
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Unique
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Speed 4 (Can move only 4 squares and attack, or 8 squares without attacking)
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Coordinated Movement (At the end of this character's turn, one ally within 6 may immediately move 2 squares.)
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Diplomat (If an attacker has line of sight to any enemies without Diplomat, this character is not a legal target and does not count as the nearest enemy, even if adjacent)
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Rapport (Rapport: Allies named Darth Maul cost 10 less in this character's squad.)
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Cameradie (Allies named Darth Maul gain Greater Mobile Attack)
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Stalling Tactics (Useable on this character's turn: adjacent characters are considered activated; save 11.)
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Craven (Characters within 6 get -2 to their saves. If this character ends his turn adjacent to an enemy character, make a save of 11. On a failure, this character gains Immobilized: At the start of this character's next turn, make a save of 11; on a failure, he cannot move this turn. On a success, he may take his turn as normal.)
Commander Effect
Droids are subject to this commander effect: At the end of this character's turn, 2 characters within 6 named Darth Maul and Battle Droid may switch positions. Characters named Battle Droid gain Aggressive Negotiations.
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5/14/2026 5:44:45 PM