Special Abilities
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Unique
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Droid Mark (When this character activates, you may choose an allied Droid character within 6 squares. Until the start of the next round, that character gains Draw Fire)
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Master Tactician (You automatically choose who goes first except on a roll of 1)
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Diminutive (This character does not provide cover or block movement)
Commander Effect
At setup, choose 1 allied Droid in your squad. You may set this character aside. If you do, the chosen Droid gains Master Tactician and Droid Mark for the rest of the skirmish. When that character is defeated, you may place this squad in the defeated character's space.