Special Abilities
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Unique
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Triple Attack (On his turn, this character can make 2 extra attacks instead of moving)
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Evade (When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11)
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Mobile Attack (Can move both before and after attacking)
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Advantageous Cover (+8 Defense from cover instead of +4)
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Stealth (If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
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Beskar'gam 6 (When this character takes damage, he reduces the damage dealt by 10 with a save of 6)
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Mando's Ally
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Cunning Attack +20 (+4 Attack and +20 Damage against an enemy who has not activated this round)
Force Powers
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Force 4
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Levitation 1 (Force 1, replaces attacks: Move 1 Small or Medium ally within 6 squares to any unoccupied square within 6 squares. This move does not provoke attacks of opportunity.)
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Force Push 2 (Force 2, replaces attacks: range 6; 20 damage; push back target 2 squares if Huge or smaller)
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Force Heal 20 (Force 2, replaces attacks: touch; remove 20 damage from a living character)
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Essence of Life (Force 2: When a living ally within 6 squares would be defeated, that ally makes a save of 11. On a success, that ally has 10 Hit Points instead of being defeated.)
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Force Renewal 1 (This character gets 1 Force point each time he activates)
Commander Effect
Mandalorian allies gain Beskar'gam.