Special Abilities
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Unique
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Operative
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Stealth (If this character has cover, she does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
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Rally +2 (On its turn, if this character misses an attack, it gets +2 Attack for the rest of the turn)
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Perimeter Watch (This character gains Double Attack while in low objects or in a square bordered by a wall or closed door)
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Operative Trainer (At the start of the skirmish, after setup, choose an living follower with a without a Force rating. For the rest of the skirmish, the chosen ally gains Operative and Rally +2.)
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Willing to Serve (Counts as a follower for purposes of allied commander effects)
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Allegiance (If your squad contained an ally who counts as Luthen Rael immediately before the first activation of the skirmish, unique allies whose name contains Operative gain Operative Trainer.)
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Rapid Shot +10 (If both of its attacks hit the same enemy, this character's second attack gets +10 Damage)
Commander Effect
Rebel followers whose names contain Operative gain Rapid Shot +10.