Special Abilities
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Unique
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Adelphi Ranger
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Pilot
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Imperial Hunter (+4 Attack and +10 Damage against Imperial enemies)
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Bounty Puck (At the end of this character’s turn, choose 1 adjacent Bounty Hunter ally. Until the end of this character's next turn or until this character is defeated, the ally gains Programmed Target. Any "after setup" instances are immediately resolved.)
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Affinity (A character named The Mandalorian (Din Djarin) and the Child or Zeb Orrelios may be in your squad regardless of faction)
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Fire Support Mission (Replaces turn: Choose 1 enemy within line of sight, ignoring cover, 60 damage to target enemy and every character within 2 squares; save 6. A successful save reduces the damage to 10.)
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Coordinated Movement (At the end of this character's turn, 1 Bounty Hunter or Adelphi Ranger ally may immediately move up to 2 squares)
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Camaraderie (An allied character named The Mandalorian (Din Djarin) and the Child gains Imperial Hunter)
Commander Effect
Adelphi Ranger allies gain Coordinated Movement and Imperial Hunter
"We're protecting everything the rebellion fought for."
―Ward, to Din Djarin and Din Grogu[