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Not much bigger than a womprat.

Hit Points: 100
Defense: 25
Attack: 11
Damage: 10
Rarity: Very Rare
Base: Medium
Gender: Male
Creator: countrydude82487
Created: 3/2/2010
Updated: 1/12/2011
Sets: Rise of the Empire

Special Abilities

  • Unique
  • Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
  • Affinity (May be in a Republic squad that does not contain any characters with Order 66)
  • Force Ascetic (Cannot spend Force points to reroll or move faster)
  • Impulsive Force Renewal (If a Unique allied character is defeated, for the remainder of the skirmish this character has Force Renewal 1)
  • Lightsaber (+10 Damage against adjacent enemies)
  • Lightwhip 20 (Replaces attacks: range 3; +8 Attack for 20 Damage. This counts as a melee attack without a lightsaber. An enemy hit by this attack is considered activated this round; save 11.)
  • Parry (When hit by a melee attack, this character takes no damage with a save of 11)
  • Stealth (If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)

Force Powers

  • Force 4
  • Force Push 4 (Force 4, replaces attacks: sight; 40 damage; push back target 4 squares if Huge or smaller)
  • Lightsaber Assault (Force 1, replaces attacks: Make 2 attacks)
  • Lightsaber Deflect (Force 1: When hit by a nonmelee attack, this character takes no damage with a save of 11)
Average Rating: 7.38 (8)
Creator's Rating: 10/10
saber1
3/4/2010 4:42:00 PM

Force Ascetic and IFR are great choices to reflect his intermitent connection to the force. Lightwhip makes sense and I never even considered it for my custom (nice work). He's a bit more offensive than I had envisioned, but I don't think it makes this figure contrary to the character. Overall, I like it.
countrydude82487
3/12/2010 8:42:00 AM

I absolutely loved the COruscant Nights books and i thought this was as close to him as i could get. I have actualy made a mini for it you can see him here http://community.wizards.com/go/thread/view/75862/21825749/New_to_Customs_want_some_opinions?post_id=378279517#378279517
saber1
3/12/2010 3:23:00 PM

BTW, I gave it an 8.
bountyhunter9
3/19/2010 6:31:00 PM (Updated: 3/19/2010 6:31:00 PM)

He looks solid, but he as a LOT of abilities. I would suggest dropping either Double or Twin and either Lightsaber Duelist or Parry, and adjusting the cost accordingly. Other than that, I agree with saber1's comment (Lightwhip is a great ability).
countrydude82487
3/19/2010 9:47:00 PM

yeah i think the double should be dropped, and also probubly the lightsaber duelist and maybe make his defense 20 base . thanks you guys for the good comments. WIth the lightwhip abillity i wanted to make something similar to blaster 20 but wanted it limited range. and it makes sense. I also wanted it to be a melee attack that didnt benefit from lightsaber abillity.
countrydude82487
1/12/2011 9:08:39 AM

updated defense and abillities
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