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Has been known to make mistakes...from time to time...

Sith Kas'im 58  
Hit Points: 130
Defense: 21
Attack: 13
Damage: 20
Rarity: Rare
Base: Medium
Gender: Male
Creator: saber1
Created: 4/5/2011
Updated: 4/5/2011
Sets: Clash of SabersThe Master Set

Special Abilities

  • Unique
  • Melee Attack (Can attack only adjacent enemies)
  • Double Attack (On his turn, this character can make 1 extra attack instead of moving)
  • Ataru Style Mastery (+4 Attack and Twin Attack if exactly 1 enemy is within 6 squares)
  • Brotherhood of Darkness (+1 Attack for each ally within 6 squares with Brotherhood of Darkness.)
  • Dark Inspiration (At the start of the skirmish, choose an allied character with a Force rating. For the rest of the skirmish, that character gains Lightsaber Duelist.)
  • Jar'Kai Technique (While this character has more than half Hit Points remaining, whenever he makes a save by using a Force power whose name contains Lightsaber, add +2 to the result)
  • Juyo Style (Scores a critical hit on an attack roll of natural 19 or 20. Whenever this character scores a critical hit, he can make 1 immediate extra attack at +10 Damage. Whenever this character takes damage from a Force power, he takes 10 extra damage.)

Force Powers

"Someone well trained in lightsaber combat can defeat an opponent who is stronger in the Force."

Average Rating: 9.00 (2)
saber1
10/10/2011 9:50:52 PM (Updated: 10/11/2011 3:22:49 PM)

This my interpretation of one of the most talented LS duelists ever. You will notice that he is a melee monster. No manipulation or ranged damage here. With proper positioning, his Atk can surge above 20 and gain Twin. LS Assault ensure he always hits at least twice and LS Def combined with MotF and Jar'Kai will keep him the fight quite a while. For nastier results, Bandon is a must.
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