Special Abilities
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Unique
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Accurate Shot (Can attack an enemy with cover even if it's not the nearest enemy)
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Affinity (May be in a Republic squad that contains a character with Order 66)
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Black Ops (Suppress enemy commander effects that alter the number of activations per phase)
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Double Attack (On his turn, this character can make 1 extra attack instead of moving)
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Slugthrower (Damage from this character's attack cannot be affected by Lightsaber Defense, Deflect, Reflect, Absorb Energy, or Molecular Shielding.)
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Stealth (If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
Commander Effect
Allied Commandos may make an immediate attack with +4 to attack and +10 to damage when they are defeated.
4/1/2012 6:31:45 PM