Special Abilities
        
        
                - 
Unique                                    
 
                - 
Melee Attack                                            (Can attack only adjacent enemies)
                
 
                - 
Twin Attack                                            (Whenever this character attacks, he makes 1 extra attack against the same target)
                
 
                - 
Parry                                            (When hit by a melee attack, this character takes no damage with a save of 11)
                
 
                - 
Loner                                            (+4 Attack if no allies are within 6 squares)
                
 
        
            
            Force Powers
        
        
                - 
Force 4                                    
 
                - 
Lightsaber Throw 2                                            (Force 2, replaces attacks: Choose 1 target enemy within range 6. Make 2 attacks against that target.)
                
 
                - 
Force Push 2                                            (Force 2, replaces attacks: range 6; 20 damage; push back target 2 squares if Huge or smaller)
                
 
                - 
Lightsaber Assault                                            (Force 1, replaces attacks: Make 2 attacks)
                
 
                - 
Force Spirit 2                                            (If this character is defeated, immediately add 2 Force points to an ally with a Force rating; that ally can spend Force points 1 extra time per turn for the rest of the skirmish)
                
 
        
            
            Commander Effect
        
        
            
                
            
            Your squad may include Wookiee characters of any faction. Allied Wookiee characters gain Close-Quarters Fighting, Demolish, and Mighty Swing.
        
            
            The Jedi Scattered after Order 66, some went into hiding some chose to fight.