Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Double Attack (On his turn, this character can make 1 extra attack instead of moving)
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Ataru Style Mastery (+4 Attack and Twin Attack if exactly 1 enemy is within 6 squares)
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Indomitable (This character is immune to effects that force this character to join another squad and enemy effects that force this character to take a turn under another player's control.)
Force Powers
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Force 3
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Force Renewal 2 (This character gets 2 Force points each time he activates)
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Master of the Force 2 (May spend Force points up to 2 times in a single turn)
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Master Defense (Force 2, When hit by an attack, this character takes no damage)
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Lightsaber Lunge (Force 3, replaces turn; This character may moves 6 squares and then make 1 attack; During this move, this character ignores low objects, difficult terrain, enemies and pits; if this character rolls a critical hit when attacking, then the enemy is defeated.)
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Force Negation (Force 4: Cancel a force power used by a character within line of sight.)
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Force Wave 4 (Force 4, replaces turn: 20 damage to all characters within 6 squares; push back Huge or smaller characters to 6 squares from this character. Characters are considered activated if they fail a save 11.)
Commander Effect
Jedi allies' commander effects normally limited to 6 squares have unlimited range. Allies within 6 get +4 Attack and +4 Defense.
Yoda was the first Jedi to take the title of High Jedi General of the Grand Army of the Republic when he led the first battalion clone troopers against the separatists at the Battle of Geonosis.
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