Special Abilities
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Unique. Melee Attack. Twin Attack.
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Affinity (Nonunique Green Jedi and Corellian characters may be in the same squad as this character regardless of faction)
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At Peace (Each round, if this character has not activated, his Force powers cost 1 less to a minimum of 1 Force point)
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Green Jedi
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Opportunist (+4 Attack and +10 Damage against an enemy who has activated this round)
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Parry (When hit by a melee attack, this character takes no damage with a save of 11)
Force Powers
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Force 2. Force Renewal 1.
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Absorb Energy Mastery (Force 2: When hit by a nonmelee attack or an attack with a lightsaber, this character takes no damage with a save of 11. Remove damage from this character equal to the prevented damage)
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Counter Push 4 (Force 4, usable only when this character takes damage: range 6; 40 damage; push back target 4 squares if Huge or smaller)
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Jedi Mind Trick (Force 1, usable only on this character's turn: range 2; target living enemy is considered activated this round and cannot make attacks of opportunity this turn; save 11)
Commander Effect
Green Jedi allies (including this character) gain Backlash. Corellian allies gain Extra Attack while within 6 squares of a Green Jedi ally.
"Our commitment is to the Jedi Council and the Republic that it serves, but we are Corellians by blood and will always have a connection to our home."
5/2/2017 10:00:02 PM
5/3/2017 12:48:16 PM
5/3/2017 9:20:05 PM
5/3/2017 9:47:49 PM
5/3/2017 11:58:06 PM (Updated: 5/4/2017 12:00:18 AM)
5/4/2017 1:09:02 AM
5/5/2017 8:22:19 PM
5/5/2017 8:50:55 PM
5/5/2017 8:56:37 PM (Updated: 5/5/2017 8:58:20 PM)