Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Double Attack (On his turn, this character can make 1 extra attack instead of moving)
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Override (At the end of his turn, this character can designate 1 door that he can see as open or closed; it remains open or closed until the end of this character's next turn, or until he is defeated)
Force Powers
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Force 2
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Force Renewal 1 (This character gets 1 Force point each time he activates)
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Force Fear 2 (Force 2, usable only during this character's turn: For the rest of round, enemies within 6 squares are -2 Attack and-2 Defense and each time an enemy within 6 squares makes an unsuccessful attack against this character, remove 10 damage from this character.)
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Force Grip 2 (Force 2, replaces attacks: sight; 20 damage)
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Lightsaber Defense (Force 1: When hit by an attack, this character takes no damage with a save of 11)
Commander Effect
Medium and larger fringe allies with Droid gain Self-Destruct 20 (When this character is defeated, each adjacent character takes 20 damage).
8/26/2011 9:42:47 PM (Updated: 8/26/2011 9:43:17 PM)
8/26/2011 10:37:57 PM
8/27/2011 2:56:01 AM