Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Double Attack (On his turn, this character can make 1 extra attack instead of moving)
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Affinity (May be in a Rebel squad)
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Carahide (When taking damage, reduces the damage dealt by 10 with a save of 11. Adjacent attacks with lightsabers ignore this special ability.)
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Flight (Ignores difficult terrain, enemy characters, low objects, and pits when moving)
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Repair 10 (Replaces attacks: touch; remove 10 damage from 1 Droid character)
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Verpine Physiology (Immune to critical hits.)
Force Powers
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Anticipation (Force 1: Reroll initiative once per round)
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Force Push 1 (Force 1, replaces attacks: range 6; 10 damage; push back target 1 square if Huge or smaller)
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Telekinesis ((Force 1; Range 6) Move Huge or smaller characters adjacent to this character.)
"The name is Beyghor Sahdett, and I assure you, Captain Heren, I am a Jedi."
8/8/2016 8:02:04 AM