Special Abilities
Force Powers
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Force 2. Force Renewal 1; Master of The Force 2
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Force Alter (Force 1: range 6; any 1 enemy rerolls its last attack)
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Force Essence (When this character is defeated, you may immediately set up a character named Qui-Gon Jinn, Force Spirit in the square this character formerly occupied. Any "at the start of the skirmish" instances are immediately resolved)
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Force Respite (Force 3: If this character does not move during his turn he gets +4 Attack and +10 Damage for rest of round and remove 20 damage from this character)
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Lightsaber Defense (Force 1: When hit by an attack, this character takes no damage with a save of 11)
1/21/2013 7:47:46 PM (Updated: 1/21/2013 7:48:26 PM)
10/29/2013 9:27:50 PM
10/30/2013 11:43:38 PM
10/31/2013 2:10:50 AM
10/31/2013 2:16:21 AM
10/31/2013 2:51:33 AM
11/13/2013 6:12:29 AM