Special Abilities
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Melee Attack (Can attack only adjacent enemies)
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Affinity (May be in a New Republic or Old Republic squad)
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Cunning Attack (+4 Attack and +10 Damage against an enemy who has not activated this round)
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Scavenge (If an adjacent Droid was just defeated, this character gains Grenades 10 for rest of skirmish. If an adjacent character with Mounted Weapon was just defeated, this character gains Shields 1 for rest of skirmish.)
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Stealth (If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
Force Powers
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Force 3
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Force Strike (Force 1, replaces attacks: range 6, 30 damage to 1 enemy Droid)
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Lightsaber Block (Force 1: When hit by a melee attack, this character takes no damage with a save of 11)
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12/20/2013 9:59:48 AM
12/20/2013 10:47:59 AM
12/20/2013 4:07:17 PM