Special Abilities
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Melee Attack (Can attack only adjacent enemies)
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Beast Master (Allies with Savage ignore the movement restriction of Savage while within 6 of this character. Adjacent non-Unique savage enemies without Mount or Dismount must make a save of 6 each time it activates; failure and it joins this character's squad until the end of this skirmish.)
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Momentum (If this character has moved this turn, he gets +4 Attack and +10 Damage against adjacent enemies)
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Melee Reach 2 (When attacking, this character treats enemies up to 2 squares away as adjacent)
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Stealth (If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
Force Powers
Commander Effect
Savage characters are subject to this effect: Non-Unique followers with Savage gain +4 attack and +4 defense while this character is considered adjacent.