Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Dark Armor (Whenever this character takes damage, he reduces the damage dealt by 10 with a save of 11. Attacks with lightsabers ignore this special ability.)
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Mettle (If this character spends 1 Force point to reroll, add +4 to the result)
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Rapport (Imperial allies without a force rating cost 1 less.)
Force Powers
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Force 3
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Force Renewal 2 (This character gets 2 Force points each time he activates)
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Master of the Force 2 (May spend Force points up to 2 times in a single turn)
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Force Absorb (Force 2: Cancel a Force power used by an adjacent character)
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Force Grip 3 (Force 3, replaces attacks: sight; 30 damage)
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Lightsaber Defense (Force 1: When hit by an attack, this character takes no damage with a save of 11)
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Lightsaber Riposte (Force 1: When hit by a melee attack, this character can make an immediate attack against that attacker)
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Lightsaber Reflect (Force 2: When hit by a nonmelee attack, this character takes no damage with a save of 11 and the attacker takes damage equal to the prevented damage; save 11)
Commander Effect
Allies get +1 attack for each ally within 6 squares of the target.
At the end of this characters turn, 1 ally within 6 squares may make an immediate attack at +20 damage.
When i left you i was but a learner, now i am the master! Only a master of evil Darth.
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