Special Abilities
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Epic
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Triple Attack (On her turn, this character can make 2 extra attacks instead of moving)
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Dark Adoration (Each time this character would activate, all living characters within 6 squares lose 10 Hit Points. This character gains the total ammount of Hit Points removed from Allied Living characters. If there is no allied living character within 6 squares when this character activates it takes 10 damage.)
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Host (Useable once per turn; touch, 1 adjacent living ally with a Force Rating gains Avatar (This character may use any of a character named Abeloths Special Abilities and Force Powers as if they were their own. When this character takes damage, a character named Abeloth takes equal amount of permanent damage.))
Force Powers
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Force 3
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Force Renewal 2 (This character gets 2 Force points each time she activates)
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Sith Hunger (Force 1, replaces attacks: range 6; 20 damage to target living enemy, and remove 20 damage from this character. If the target has Force points remaining, transfer 1 Force point from the target to this character.)
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Teleport (Force 3, usable once per round; usable only on this character turn, sight; this character may immediatly exchange positions with an ally of the same base size.)
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Dark Psychosis (Force 5, Replaces turn; until the end of the skirmish this character gains the following Force Ability: Enemies within line of sight of this character do not benefit from Allied Special Abilities, Force Powers or Commander Effects that grant bonuses.)
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Dark Will (Force 5, replace attacks: sight; until the end of the skirmish target living allied character gains +4 Attack and +10 Damage; Target character takes 10 damage each time it activates.)
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Force Repulse 5 (Force 5, replaces turn: 50 damage to all characters within 5 squares; push back Huge or smaller characters to 6 squares from this character. Huge or smaller characters are considered activated this round; save 16.)
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Master of the Force 2 (May spend Force points up to 2 times in a single turn)
Commander Effect
Allied characters with a Force rating can choose to take 10 Damage and Force Powers cost 1 less on their turn.
"Silly Jedi. No one can explain Abeloth."
―Akanah
1/28/2012 10:47:35 AM
1/28/2012 6:06:34 PM
1/28/2012 11:33:21 PM
1/29/2012 5:25:51 AM
1/29/2012 9:25:49 PM
3/3/2012 2:14:22 AM