Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Dark Armor (Whenever this character takes damage, he reduces the damage dealt by 10 with a save of 11. Attacks with lightsabers ignore this special ability.)
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Double Attack (On his turn, this character can make 1 extra attack instead of moving)
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Mighty Swing (On his turn, if this character doesn't move, he gets +10 Damage against adjacent enemies)
Force Powers
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Force 4
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Lightsaber Sweep (Force 1, replaces attacks: Can attack each adjacent enemy once)
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Malacia (Force 2, range 2: target is -4 Defense and -4 Speed until this character's next turn, save 16.)