Special Abilities
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It's a Trap! (Enemies with Stealth within 6 squares lose Stealth)
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Immediate Trooper Reserves 20 (If you roll exactly 5, 10, 15, or 20 for initiative, you can add up to 20 points of Trooper characters from this character's faction you your squad, adjacent to this character, immediately before your first activation of the round)
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Tactician +4 (Add +4 to the initiative roll except on a roll of 1)
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Bravado +10 (+4 Attack and +10 Damage against an adjacent enemy with a higher point cost)
Commander Effect
Rebel trooper followers within 6 squares gain Twin Attack.