Special Abilities
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Melee Attack (Can attack only adjacent enemies)
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Double Attack (On his turn, this character can make 1 extra attack instead of moving)
Force Powers
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Force 5
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Lightsaber Defense (Force 1: When hit by an attack, this character takes no damage with a save of 11)
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Force Push 2 (Force 2, replaces attacks: range 6; 20 damage; push back target 2 squares if Huge or smaller)
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Force Leap (Force 1: This turn, this character can move through enemy characters without provoking attacks of opportunity)
Commander Effect
At the end of this character's turn, one non-unique ally with a Force Rating may move up to 3 squares.