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Pass on what you have learned.

The Sickness

Warev Ririp - 8/11/2015 4:42:12 AM (Created: 6/27/2015 12:00:36 PM)

Card Text

+10 Damage on melee attacks against a living enemy; save 11. Whenever this character defeats a living enemy that does not have Self-Destruct with a melee attack, that character is immediately restored to half health and joins your squad, suffers -2 Attack, -2 Defense and gets the following special abilities: Undead, Speed 4, Melee Attack, The Sickness, Bloodthirsty, Consume, Horde +2, Outbreak, Re-Animate and Recollection. The enemy loses its commander effect, any unspent Force points and cannot use any of its prior special abilities or Force powers. If the enemy had Speed 8, it loses Speed 8 and does not gain Speed 4. A Huge enemy gets Swallow Whole instead of Consume and Horde +3 instead of Horde +2. A Small enemy gets Horde +1 instead of Horde +2. This new character sets up in the square that the enemy formerly occupied and enters the battlefield activated.

Glossary Text

The Undead are capable of spreading the Sickness to other living beings. They receive +10 Damage on melee attacks against living enemies; save 11. When an Undead character defeats a living enemy character with a melee attack, certain effects happen: the original character is removed from play, and replaced with an Undead copy of itself that sets up in the same square the enemy formerly occupied. The Attack and Defense of the original character are both lowered by 2 and its damage remains the same. The Undead copy starts out with an HP value equal to half of the original character's HP value, rounded up. The Undead copy immediately joins the squad of the Undead character that created it. The Undead copy gets the following special abilities: Undead, Speed 4, Melee Attack, The Sickness, Bloodthirsty, Consume, Horde +2, Outbreak, Re-Animate and Recollection. The Undead copy loses its commander effect if it had one. The Undead copy loses any Force points that the original character possessed at the time of defeat or started out the Skirmish with. The Undead copy does not retain any prior special abilities or Force powers that the original character possessed, though it may be able to re-learn some of them with Recollection. If the original character had Speed 8, it loses Speed 8 but does not gain Speed 4, instead having a normal speed. A Huge enemy turned Undead gets Swallow Whole instead of Consume and Horde +3 instead of Horde +2. A Small enemy turned Undead gets Horde +1 instead of Horde +2. The Undead copy enters the battlefield activated. A living enemy with the Self-Destruct special ability is still susceptible to the additional damage granted by this special ability, but does not return as an Undead copy of itself and is defeated normally, with the effects of Self-Destruct being resolved normally.

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