Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Double Attack (On his turn, this character can make 1 extra attack instead of moving)
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Impulsive Sacrifice (If an enemy with a higher point cost is within 6 squares when this character activates, and the opposing player has scored more points this skirmish, this character is immediately defeated.)
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Synergy (Your initiative rolls are -4 while Darth Bane is within 6 squares.)
Force Powers
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Force 2
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Force Renewal 1 (This character gets 1 Force point each time he activates)
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Master of the Force 2 (May spend Force points up to 2 times in a single turn)
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Force Lightning 2 (Force 2, replaces attacks: range 6; 30 damage to target and 2 characters adjacent to that target)
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Lightsaber Defense (Force 1: When hit by an attack, this character takes no damage with a save of 11)
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Thought Bomb Unleashed (Force 1, playable only when this character is defeated: All characters with a Force Rating are immediately defeated.)
Commander Effect
Non-unique allies gain Momentum.