Special Abilities
-
Unique
-
Double Attack (On his turn, this character can make 1 extra attack instead of moving)
-
Charging Fire (Replaces turn: Can move up to double speed, then attack)
-
Close-Quarters Fighting (+4 Attack against adjacent enemies)
-
Internal Strife (On an attack roll of natural 1, this character joins the opponent's squad until the end of the skirmish)
-
Recon (Roll twice for initiative once per round, choosing either roll, if any character with Recon in the same squad has line of sight to an enemy)
"Sometimes being a good soldier means doing what you think is right." ―Faro Argyus