Special Abilities
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Melee Attack (Can attack only adjacent enemies)
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Double Attack (On his turn, this character can make 1 extra attack instead of moving)
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Flurry Attack (Whenever this character scores a critical hit, he can make 1 immediate extra attack)
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Shockstaff +10 (+10 Damage against adjacent nonliving enemies. An adjacent living enemy hit by this character's attack is considered activated this round; save 11.)
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Squad Assault (+4 Attack while 3 allies with the same name as this character are within 6 squares)
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Squad Cover (+4 Defense while 3 allies with the same name as this character are within 6 squares)
These foot-soldiers are armed with dangerous shockstaffs, capable of stunning enemies hit by an attack. They are very deadly in groups.