Special Abilities
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Melee Attack (Can attack only adjacent enemies)
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Double Attack (On its turn, this character can make 1 extra attack instead of moving)
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Affinity (May be in a New Republic or Old Republic squad)
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Damage Reduction 10 (Whenever this character takes damage, reduce the damage dealt by 10. Attacks with lightsabers ignore this special ability.)
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Speed 4 (Can move only 4 squares and attack, or 8 squares without attacking)
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Strong Willed (Cannot be affected by Jedi Mind Trick)
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Tail Sweep (Replaces turn, touch: Make an attack against each legal target. Enemies hit by this attack are considered activated, save 11)
Force Powers
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Force 3
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Brutal Strike (Force 1, usable only on this character's turn: This character's attacks cannot be prevented and enemy characters attacked by this character cannot use special abilities or Force powers that respond to this character's attacks for the rest of the turn)
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Knight Speed (Force 1: This character can move 4 extra squares on its turn as part of its move)