Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Double Attack (On his turn, this character can make 1 extra attack instead of moving)
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Cooperation (This character is considered a follower for New Republic Commander Effects.)
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Djem So Style Mastery (Whenever this character is hit by a melee attack, make a save of 11. On a success, this character can make an immediate attack against that attacker with +10 Damage.)
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Praxeum Headmaster (Allied Force Users with a printed cost of 30 or less can spend their own Force points once per turn and spend Force points from this character once per turn.)
Force Powers
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Force 3
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Force Renewal 1 (This character gets 1 Force point each time he activates)
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Master of the Force 2 (May spend Force points up to 2 times in a single turn)
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Lightsaber Defense (Force 1: When hit by an attack, this character takes no damage with a save of 11)
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Levitation 1 (Force 1, replaces attacks: Move 1 Small or Medium ally within 6 squares to any unoccupied square within 6 squares. This move does not provoke attacks of opportunity.)
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Force Essence (When this character is defeated, you may immediately set up a character named Luke Skywalker, Force Spirit in the square this character formerly occupied. Any "at the start of the skirmish" instances are immediately resolved.)
Commander Effect
Whenever a New Republic follower with a Force rating and a printed cost of 30 or less uses 1 or more of its Force points that character gains 1 Force point.
"Pass on what you have learned." ―Yoda to Luke Skywalker