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Kind of like a fusion of IG-88 and HK-47, but more Bloo.

Custom Set / Faction Custom Set / Faction Character

Hit Points: 130
Defense: 22
Attack: 16
Damage: 20
Rarity: Very Rare
Base: Medium
Gender: Male
Creator: Rex_Moonwielder_1995
Created: 2/20/2016
Updated: 2/21/2016
Sets: My Sequel to Wizards of the Coast

Special Abilities

Force Powers

  • Force 5
  • Force Renewal 2 (This character gets 2 Force points each time he activates)
  • Master of the Force 2 (May spend Force points up to 2 times in a single turn)
  • Master Speed (Force 1: This character can move 6 extra squares on his turn as part of his move)
  • Force Push 3 (Force 3, replaces turn: range 6; 30 damage to target and to each character adjacent to that target, and push back target and each character adjacent to that target 3 squares if Huge or smaller)
  • Force Valor (Force 2, replaces attacks: For the rest of the skirmish, this character gains the following commander effect: Followers within 6 squares get +2 Attack and +2 Defense)
  • Force Defense (Force 3: Cancel a Force power used by a character within 6 squares)
  • Force Light (Force 4, usable only on this character's turn: Until the end of the round, this character gains the following Force ability: Enemy characters within 6 squares cannot spend Force points or benefit from allied Force powers. Enemy Force abilities within 6 are suppressed.)

Commander Effect

At the start of the skirmish, choose a Unique allied character. That character may use this character's Force points. (A character still can't spend Force points more than once per turn and can't combine its own Force points with Revan, Redeemed's.)
Allies with a Force rating gain Jedi Mind Trick 2.

"You will have gone from being the Sith Lord himself, to the savior of our galaxy."-Bastila Shan

Average Rating: 7.17 (6)
Creator's Rating: 10/10


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