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Probabilities Options
Mandalore Da Beast
Posted: Tuesday, July 21, 2009 8:32:04 PM
Rank: Advanced Bloo Milk Member
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Joined: 7/6/2009
Posts: 1,632
Location: Desintegrating some Djem So Sucka!
this hurts my brainBlink
Darth Percocet
Posted: Saturday, July 25, 2009 11:37:09 AM
Rank: Advanced Bloo Milk Member
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Joined: 8/26/2008
Posts: 937
Location: Phiadelphia, PA
lol, i agre mandalore but interesting none the less. If i had a teacher in highschool explaining all of it this way i probably would of passed lol.. i like this thread i say breaking any thing in the game down to a math is pretty decent.. Will make you stop & think when your rolling what the chances of you getting what you want are. Same with boosters.. i like it.
Mandalore Da Beast
Posted: Saturday, July 25, 2009 11:55:57 AM
Rank: Advanced Bloo Milk Member
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Joined: 7/6/2009
Posts: 1,632
Location: Desintegrating some Djem So Sucka!
o i agree whole heartedly.
to me, this entire games is a numbers grid.
the actual breaking down of the probabilities tho, is what hurts me noggin.
critcounter
Posted: Monday, July 27, 2009 2:03:34 AM
Rank: Jedi Weapon Master
Groups: Member

Joined: 10/24/2008
Posts: 26
As a teacher (science) i love this and, as DP pointed out above, i would be better at math if early on a math teacher would have made it relevant (my second fav subject is Lit!)

Is there a way to put this into a graphic/table - I know XL will probably do it, but dont have the software skill nor time. Since most people can undst graphs faster...

Thanks guys, i love the high thinking!
DarthJak
Posted: Monday, July 27, 2009 2:14:56 AM
Rank: Advanced Bloo Milk Member
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Joined: 7/30/2008
Posts: 1,290
Location: Stow Ohio, just north of Dantooine (vacay on Ando)
Confused LOL I can't think if I'm highBlink
Del Muerte
Posted: Monday, July 27, 2009 9:42:42 PM
Rank: Acklay
Groups: Member

Joined: 11/6/2008
Posts: 49
critcounter wrote:
As a teacher (science) i love this and, as DP pointed out above, i would be better at math if early on a math teacher would have made it relevant (my second fav subject is Lit!)

Is there a way to put this into a graphic/table - I know XL will probably do it, but dont have the software skill nor time. Since most people can undst graphs faster...

Thanks guys, i love the high thinking!


I may but it could take me till next week, got a lot of other things to do. Random fact that I think is true(I did the math a long time ago): A force point re-roll used for attacking is equivalent to a +1 to +5 attack.
FlyingArrow
Posted: Tuesday, July 28, 2009 8:30:42 AM
Rank: Moderator
Groups: Member , Moderator

Joined: 5/26/2009
Posts: 8,408
Del Muerte wrote:
critcounter wrote:
As a teacher (science) i love this and, as DP pointed out above, i would be better at math if early on a math teacher would have made it relevant (my second fav subject is Lit!)

Is there a way to put this into a graphic/table - I know XL will probably do it, but dont have the software skill nor time. Since most people can undst graphs faster...

Thanks guys, i love the high thinking!


I may but it could take me till next week, got a lot of other things to do. Random fact that I think is true(I did the math a long time ago): A force point re-roll used for attacking is equivalent to a +1 to +5 attack.


Sounds right. It depends on the attack.

If you have attack 18 vs defense 20, then a FPRR raises chances of a hit from 90% to 99%, or almost +2 attack.

If you have attack 12 vs defense 20, then a FPRR raises chances of a hit from 65% to 87.75%, or more than +4 attack.

If you have attack 9 vs defense 20, then a FPRR raises chances of a hit from 50% to 75%, or +5 attack.

If you have attack 4 vs defense 20, then a FPRR raises chances of a hit from 25% to 43.75%, or almost +4 attack.

If you have attack 1 vs defense 20, then a FPRR raises chances of a hit from 10% to 19%, or almost +2 attack.

If you have attack 1 vs defense 20, then a FPRR raises chances of a hit from 5% to 9.75%, or almost +1 attack.
Xeonaught
Posted: Friday, August 7, 2009 6:19:23 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 10/14/2008
Posts: 370
Location: wellington
HAHA remineds me of the stats project i did where i made my own booster opening scenario for kotor. made maths fun
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