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Monthly Star Wars Minis at Underhills in Cuyahoga Fall OH Options
jak
Posted: Wednesday, May 27, 2015 4:53:10 AM
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editor wrote:


Heaven forbid we play the game as it was first designed -- without a counter to this counter, etc.


but the first set, had override.Flapper
den25
Posted: Tuesday, June 16, 2015 11:50:02 AM
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I think he was referring more to the original design of the game not having a specific abilities that counter existing abilities, not the override special ability itself.

Either way, more important things to discuss... like....

What maps do you or do you not want to play this Saturday? List them here. If there are specific maps for Gencon you want to try out or prepare for, let's here it.

Thanks!
jak
Posted: Thursday, July 16, 2015 7:12:46 AM
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remember.......

this Saturday we'll play 200 pt competitive squads, to sharpen our skills for GenCon.


that is all............
Eroschilles
Posted: Sunday, July 26, 2015 9:36:49 PM
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So, I just realized that this is maybe an hour away from where I live now in Cleveland. I may try to come play this September if I can get time.
jak
Posted: Monday, July 27, 2015 1:39:33 PM
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let us know is you can make it, that'll be swell,StymieLaugh
den25
Posted: Friday, August 7, 2015 4:04:13 PM
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For the August 15, 2015 meeting...

What do you say we take a break from minis and play some board games??
jak
Posted: Friday, August 7, 2015 4:21:52 PM
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what!, but I have your Vsets!
don't you want to see what silly madness you and Joe can come up with the mandos,and vong.
also , we haven't tried the latest meta
Boba + 173.7 MSD squads.

but seriously, that's cool.
GenCon has turned me off SWM for awhile.ThumbDown
den25
Posted: Saturday, August 8, 2015 7:29:36 AM
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Board games it is then!

Please be sure to bring cards against humanity!
juice man
Posted: Saturday, August 8, 2015 12:36:21 PM
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den25 wrote:
Board games it is then!

Please be sure to bring cards against humanity!
Hey! Maybe we can play Star Wars Monopoly? Cursing ThumbDown (kidding)
jak
Posted: Monday, August 10, 2015 9:07:15 AM
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I think we should make some House/game store rules, we'll always use, except, as Joe pointed out in another thread,
when we want to test a competitive squad.

#1 for me is mouse droids(no spoilers there)
they don't block movement, provide cover, or count as the closest target, except when adjacent.

I thought we'd all get one rule, no debate.
after that, we can discuss any other changes we want.

any one else have an idea
jak
Posted: Saturday, August 15, 2015 5:32:54 PM
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we made the following house rules for SWM:
#1 implemented the logical mouse changenormal door after attacking
#2 force users with a lightsaber, may spend 1 FP to open a normal door, within LOS, before moving, or
close a normal door, after attacking.
#3 all unique characters, without melee, gain limited accurate shot,meaning they may target any enemy,
within 6 squares
#4 all characters with FP's and a lightsaber, are able to ue LSD, once per turn, without spending a FP.

next, we a considering, which vset pieces we will ban.
jak
Posted: Saturday, August 15, 2015 6:33:21 PM
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juice man wrote:
]Hey! Maybe we can play Star Wars Monopoly? Cursing ThumbDown


we're saving that for GenConBored Glare
juice man
Posted: Sunday, August 16, 2015 3:41:39 AM
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jak wrote:
we made the following house rules for SWM:
#1 implemented the logical mouse change
#2 force users with a lightsaber, may spend 1 FP to open a normal door, within LOS, before moving, or
close a normal door, after attacking.
#3 all unique characters, without melee, gain limited accurate shot,meaning they may target any enemy,
within 6 squares
#4 all characters with FP's and a lightsaber, are able to ue LSD, once per turn, without spending a FP.

next, we a considering, which vset pieces we will ban.
Mind you, this is like all our house rules: needs to be agreed on before each session. (our house rules reset to "zero" each time)
jak
Posted: Sunday, August 16, 2015 6:39:15 AM
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juice man wrote:
jak wrote:
we made the following house rules for SWM:
#1 implemented the logical mouse changenormal door after attacking
#2 force users with a lightsaber, may spend 1 FP to open a normal door, within LOS, before moving, or
close a normal door, after attacking.
#3 all unique characters, without melee, gain limited accurate shot,meaning they may target any enemy,
within 6 squares
#4 all characters with FP's and a lightsaber, are able to ue LSD, once per turn, without spending a FP.

next, we a considering, which vset pieces we will ban.
Mind you, this is like all our house rules: needs to be agreed on before each session. (our house rules reset to "zero" each time)

they do?
so we have to re-agree each month?
I though these were set, unless practicing for a tournament
juice man
Posted: Sunday, August 16, 2015 6:49:41 AM
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I thought they were like all the other stuff we did. Agreeing on certain restrictions for that day. Mind you, we can always agree to use these again, or use these for a few months running. As a group we don't abuse the things that can be abused. We play for fun. (you don't bring Bastila all the time, I don't play Vong all the time, etc. etc. etc.)

Given that we don't use the uber tournament stuff in our "fun" games, I don't want to ban anything permanently.
editor
Posted: Sunday, August 16, 2015 7:29:46 AM
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edits to content ::

#1 implemented the logical mouse change
#2 force users with a lightsaber, may spend 1 FP to open/close a normal door, within LOS, before/after moving/attacking.
#3 all unique characters, without melee, gain limited accurate shot, meaning they may target any (normally targeted) enemy, within 6 squares.
#4 all characters with FP's and a lightsaber, are able to use LSD, once per turn, without spending a FP.

Expansion to #1 due to extended thought ::

Given that there are many boosting abilities to mice, such as grenades/healing from Rodian Traders, extended relay range and Gen Grevious' +4 def, etc., which would goof up the 'not a legal target' idea, I feel that the simplest solution would be to give mice the "Design Flaw" ability, where all printed stats and abilities cannot be modified besides their cost. Which makes sense with Gha Nachkt since he's a scraper and hence cheaper cost droids anyways.

Mice are merely relay messengers -- namely on the death star. They are insignificant and should not be boosted, nor interfere with others' actions. They are what they are, so please stop making them something they shouldn't be. Wink

juice man
Posted: Sunday, August 16, 2015 10:44:07 AM
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Sooo, no hiding the Death Star behind one!
jak
Posted: Thursday, September 10, 2015 8:19:34 AM
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we talked about doing a scenario this month.
I picked up a copy of Ultimate Missions, Rebel Storm, and I've been looking at scenarios online.
Got a few idea's to run next Saturday.
does that sound cool?
den25
Posted: Monday, September 14, 2015 8:24:05 AM
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That sounds cool to me. I know Kreg likes doing scenarios too.

Will you be bring all the minis/maps for the scenarios then? What do you want us to bring?
jak
Posted: Tuesday, September 15, 2015 6:21:26 AM
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den25 wrote:
That sounds cool to me. I know Kreg likes doing scenarios too.

Will you be bring all the minis/maps for the scenarios then? What do you want us to bring?


I'll let you know, once I see what a have.
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