Hit Points: |
60 |
Defense: |
13 |
Attack: |
5 |
Damage: |
20 |
Rarity: Very Rare
Base: Huge
Gender: It
Special Abilities
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Flight
(Ignores difficult terrain, enemy characters, low objects, and pits when moving)
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Desert Skiff
(This character can transport up to 1 Large ally or 2 Small or Medium allies that end their moves adjacent to it. Remove these allies from the battle grid; they move simultaneously with this character as though they had Flight, have cover, and are considered adjacent to it. They can make attacks, counting distance from this character and adding 1 square. A transported ally can return to the battle grid immediately before your first activation of the round. If this character is defeated, all transported allies are also defeated; save 11.)
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Mounted Weapon
(Only allies with Mounted Weapon or adjacent allies with Gunner can combine fire with this character)
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Rapport
(Costs 1 less when in the same squad as a character named Jabba the Hutt)
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Rigid
(Can't squeeze)
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Speed 8
(Can move up to 8 squares and attack, or 16 squares without attacking)