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Makes you a wonderful human being.

Hit Points: 110
Defense: 21
Attack: 13
Damage: 10
Rarity: Rare
Base: Medium
Gender: Female
Creator: SignerJ
Created: 9/2/2013
Updated: 8/6/2014
Sets: Comparison CostGalaxy in Turmoil

Special Abilities

  • Unique
  • Triple Attack (On her turn, this character can make 2 extra attacks instead of moving)
  • Affinity (This character may be in a Mandalorian squad)
  • Ambush (This character can move and then make all her attacks against 1 enemy who has not activated this round)
  • Cunning Attack (+4 Attack and +10 Damage against an enemy who has not activated this round)
  • Lightsaber (+10 Damage against adjacent enemies)
  • Single-Shot Blaster (This character cannot gain Twin Attack)
  • Stealth (If this character has cover, she does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)

Force Powers

  • Force 1
  • Force Renewal 1 (This character gets 1 Force point each time she activates)
  • Force Pull 2 (Force 2, replaces attacks: range 6; Move target Large or smaller enemy adjacent to this character. Make an immediate attack against that enemy.)
  • Force Withdrawal (Force 1, useable only on this character's turn: Until the start of this character's next turn or until she spends a Force point, she gains Force Immunity)
  • Lightsaber Defense (Force 1: When hit by an attack, this character takes no damage with a save of 11)
Average Rating: 9.00 (3)
SignerJ
9/2/2013 2:07:38 PM

You have no idea how long it took to develop this piece. And I have yet to even do playtesting.
corranhorn
9/2/2013 2:23:24 PM

I like it, decent shooter who becomes a strong beat.
Cassus fett
9/2/2013 3:59:46 PM

No assassin ability? Even though it's in her name?
SignerJ
9/2/2013 4:12:25 PM (Updated: 9/2/2013 4:13:42 PM)

I actually thought a lot about that, but I decided against it. I really wanted for her to have Cunning Attack, and I thought that Assassin giving 40 Damage a hit with Triple would be much more than I wanted. In addition, I'd have to lower her Attack appropriately. Plus, it doesn't really fit the character -- Jaina wasn't an assassin in general, but rather, she just focused on Caedus. And then there is the fact that I wanted her to have a base damage of 10, and I always think of Assassin as pretty much boosting the base damage to 20.
SignerJ
9/2/2013 4:13:10 PM

There are a couple of other reasons that I had that I am unable to recall at the moment, but I think that I got most of the major ones in my comment.
Deathwielded
9/2/2013 5:19:23 PM

Hmm I see you are going for a shooter Jaina. (new) I like Stealth better than Cloaked on her only because it opens her up to GMA more easily. I understand Force Withdrawal, Lightsaber Defense is an obviously good choice. Cunning Attack definitely works very well for flavor (and ambush) better than Assassin or Jedi Hatred though perhaps I would have tried Jedi Hunter (I'm sure you have thought of that) Why Force Pull 2? I don't think it works well with this character, maybe to help out the Mandos?
SignerJ
9/2/2013 7:42:29 PM

I nabbed FP2 from a scene in Invincible, where Jaina was fighting with the Mandos on Nickel One against the invading Imperial forces. It is partly for flavor, but it also seems to balance out her Force Powers with her SAs. It definitely makes her a much more offensive character, and, if she is put in a Mando squad, she is able to kill an Imperial Elite Guard with it. (So, I suppose the answer is that it isn't there for much more than flavor and feel.)
saber1
9/3/2013 12:49:31 AM

I really like this piece. Yeah, the lack of Assassin does bug me a bit and I'm not super keen on giving another character Force Immunity, but I still like this. Nice work. 9
SignerJ
8/6/2014 3:27:54 PM

Added Single-Shot Blaster and dropped cost by 1, due to worrisome synergy with Mandalorian Captain and Czerka Scientist (mainly the latter).
Deathwielded
8/7/2014 2:44:20 AM

Single-Shot Blaster was a good choice, I don't think Triple-Twinning should be that easy. I still like this piece.
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