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How the constant sloshing doesn't drive you mad, I have no idea.

Hit Points: 100
Defense: 19
Attack: 11
Damage: 20
Rarity: Rare
Base: Medium
Gender: Male
Creator: Lord_Ball
Created: 9/24/2013
Updated: 9/25/2013

Special Abilities

  • Unique
  • Double Attack (On his turn, this character can make 1 extra attack instead of moving)
  • Pilot
  • Industrial Repair 10 (Replaces attacks: touch; remove 10 damage from 1 character with Mounted Weapon)
  • Evade (When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11)
  • Cunning Attack (+4 Attack and +10 Damage against an enemy who has not activated this round)
  • Ace Pilot (Replaces Turn: Range 6; Choose a non-Unique Huge or larger Ally with Mounted Weapon, remove this character from the battle grid, the chosen ally uses the Attack and Defense Rating of itself or this character, whichever is higher and gains this characters other Special Abilities, Commander Effect and Force Points as though they were it's own. This character and the chosen ally are considered adjacent to each other. This character may return to battle grid immediately before your first activation of the round. If the chosen ally is defeated, return this character to the battle grid in its place with 10 hit points remaining.)

Force Powers

  • Force 4
  • Brutal Strike (Force 1, usable only on this character's turn: This character's attacks cannot be prevented and enemy characters attacked by this character cannot use special abilities or Force powers that respond to this character's attacks for the rest of the turn)
  • Lightsaber Block (Force 1: When hit by a melee attack, this character takes no damage with a save of 11)
Average Rating: --
Lord_Ball
9/25/2013 4:05:20 PM

Pilot version of Jaina for week 10 CCC - mostly so I could reuse my Ace Pilot ability and have her offer something completely different from the WOTC and SotJ versions.
Lord_Ball
9/26/2013 11:35:04 AM

Updated my glossary definition of Ace Pilot.
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