Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Double Attack (On her turn, this character can make 1 extra attack instead of moving)
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Dodge +2 (If this character has not activated this round it gets +2 defense)
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Backlash (This character can move and then make all of her attacks against 1 enemy who has already activated this round)
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Stealth (If this character has cover, she does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
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Versatility (At the start of the skirmish, after set-up, you may replace this character with another character of an equal or lesser cost who counts as the same character. The chosen replacement gains one of this character's other special abilities. If the replacement's cost is at least 5 less than this character's cost, it also gains this character's commander effect.)
Force Powers
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Force 4
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Lightsaber Defense (Force 1: When hit by an attack, this character takes no damage with a save of 11)
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Lightsaber Throw (Force 1, replaces attacks: Attack 1 enemy within 6 squares)
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Force Slow (Force 2, replaces attacks; For the rest of the skirmish, this character gains the following Force ability: living enemy characters who start their turn within 6 squares get -2 speed)
With Revan's redemption as an example, Juhani vowed that she would never fall again.
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