Special Abilities
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Droid (Immune to critical hits; not subject to commander effects)
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Reprogram (Replace attacks: touch; target enemy droid joins this character's squad, save 11. Each time the reprogrammed character would activate, it must first attempt a save of 11; on a failure, that character takes 10 damage, remains unactivated, rejoins the original squad, and is no longer reprogrammed.)
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Rig Droid (Replaces Turn; Choose one adjacent medium non-unique droid. Until the end of this characters turn, that character gains Self Destruct 20. You may then move that character up to double speed, ending its movement next to an enemy if it can. At the end of this movement, that character is defeated.)
During the invasion of Theed, Droid Saboteurs rigged Naboo droids with explosives, using them as kamikaze traps against any resistance fighters.
6/30/2015 4:21:45 PM