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Bloo or Bloo Milk, there is no try.

Hit Points: 40
Defense: 16
Attack: 8
Damage: 10
Rarity:
Base: Medium
Gender: Male
Creator: Lafcadio
Created: 4/12/2016
Updated: 4/13/2016

Special Abilities

  • Sniper (Other characters do not provide cover against this character's attack)
  • Deadeye (On this character's turn, if he doesn't move, he gets +10 Damage)
  • Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
  • Gauntlet Knife +10 (+10 Damage to 1 adjacent target; this counts as a melee attack)
  • Synergy (+4 Attack while an allied character who's name contains Kaleesh is within 6 squares)
  • Prone (If this character does not move this turn, he gets +8 Defense against enemies further away than 6 squares)
  • Rapport (This character costs 2 less when in the same squad as a character who's name contains Grievous)
Average Rating: --
Lafcadio
4/12/2016 9:06:20 PM

According to Wookiepedia, the Kaleesh were known for carrying (along with a rifle) a sword type weapon and a spear. I was trying to come up with a fitting special ability that would tip the cap to that aspect of them. The one I settled on was [Quick Reactions]. Does that seem like a good one, or should I replace it with [Parry] or something like that?
jak
4/13/2016 12:07:49 AM

you can always make your own SA, to match what you want. maybe +10 damage vs adjacent enemies.
General_Grievous
4/13/2016 12:58:52 AM

I would almost swap quick reactions for quick draw, that way they are a good strafe/flight counter. Fairly cool but maybe getting finding a way to work with Grievous Kaleesh Warlord would fit better too? Advanced spotter and/or a boost for combing or to get closer so they work with their general. As is I would be more likely to bring HoH then the fringe version with these guys which seems odd thematically if you were going that route
CorellianComedian
4/13/2016 4:00:32 AM

Gauntlet Knife +10? Not quite thematically correct, but does the job. Quick draw would be a good addition to Quick Reactions, but that would be a lot of special abilities. Squad Assault is really cool, but at 20 points it wouldn't get used much. You'd have to spend minimum 80 points, realistically more like 100-120, to use it. Changing Squad Assault to Synergy (+4 Attack while an allied Kaleesh Warrior is within 6 squares) might do the trick.
CorellianComedian
4/13/2016 4:01:01 AM

I also feel like he could use a bit more defense of some sort for 20 points; Stealth or Cover Screen would be cool - or maybe your 'Prone Position.' Very nice idea, I just think you may want to swap around some of the special abilities.
CorellianComedian
4/14/2016 6:58:15 PM

Nice update! And works really nicely with your other Kaleesh; you could have Grievous and a few Tribesman up in the action, and these guys stay back and take advantage of Spotter from Grievous. I think I ever so slightly like the other one better, but it's a tough decision between the two. This is a piece that's really hard to cost; I'd almost want to go more like 18 or 19 for base cost, but I'd like to see others' thoughts on that.
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