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Fearless and inventive.

Fringe Mandalorians Rebel Nograj 130  
Hit Points: 120
Defense: 16
Attack: 12
Damage: 20
Rarity: Very Rare
Base: Medium
Gender: Male
Creator: Jargon Madjin
Created: 8/22/2016
Updated: 8/22/2016
Sets: Jargon.Ink

Special Abilities

  • Unique
  • Quadruple Attack (On his turn, this character can make 3 extra attacks instead of moving)
  • Stealth (If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
  • Evade (When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11)
  • Grenades 20 (Replaces attacks: range 6; 20 damage to target and to each character adjacent to that target; save 11)
  • Missiles 30 (Replaces attacks: sight; 30 damage to target and to each character adjacent to that target; save 11)
  • Mines 20 (An enemy that moves adjacent to this character takes 20 damage; save 11)
  • Assassin (+4 Attack and +10 Damage against living enemies)
  • Disruptive (Suppresses enemy commander effects within 6 squares)
  • Affinity (May be in a New Republic squad)
  • Unleashed (This character may use Force powers that replace attacks one additional time per turn)

Force Powers

  • Force 2
  • Force Renewal 1 (This character gets 1 Force point each time he activates)
  • Force Alter (Force 1: range 6; any 1 enemy rerolls its last attack)
  • Jedi Mind Trick (Force 1, usable only on this character's turn: range 2; target living enemy is considered activated this round and cannot make attacks of opportunity this turn; save 11)
  • Force Push 2 (Force 2, replaces attacks: range 6; 20 damage; push back target 2 squares if Huge or smaller)
  • Force Pull 2 (Force 2, replaces attacks: range 6; Move target Large or smaller enemy adjacent to this character. Make an immediate attack against that enemy.)
  • Absorb Energy (Force 2: When hit by a nonmelee attack, this character takes no damage with a save of 11. Remove damage from this character equal to the prevented damage.)
  • Force Override (Force 2: replaces turn, doors are considered open to this character until the end of the skirmish)

Commander Effect

All characters adjacent to this character automatically fail saves.

"Voices in my head, they tell me to save you..."

Average Rating: --
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