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The Kyle Katarn of intergalactic dairy products.

Hit Points: 60
Defense: 18
Attack: 10
Damage: 20
Rarity: Uncommon
Base: Medium
Gender: Male
Creator: CorellianComedian
Created: 1/24/2017
Updated: 1/26/2017

Special Abilities

  • Double Attack (On his turn, this character can make 1 extra attack instead of moving)
  • Superior (+4 Attack and +10 Damage against enemies with a lower point cost)
  • Sniper (Other characters do not provide cover against this character's attack)
  • Support Fire (Replaces attacks: choose an ally within 3 squares. Until the end of this round, whenever an enemy makes an attack of opportunity against the chosen ally, this character can make an attack against that enemy if it is a legal target.)
  • Krennic's Bodyguard (If a character whose name contains Krennic is an adjacent ally and would take damage from an attack, this character can take the damage instead)
  • Dark Armor (Whenever this character takes damage, he reduces the damage dealt by 10 with a save of 11. Attacks with lightsabers ignore this special ability.)
  • Peacekeeper (Disruptive, Distraction, and Anarchist are suppressed within 6 squares of this character.)
Average Rating: --
jen'ari
1/25/2017 2:24:23 AM

wow peacekeeper can be a game changer, I think it might be too powerful for a 18 point piece that is also a decent attacker and has support fire
CorellianComedian
1/25/2017 2:32:35 AM

What if it only applied like a Squad ability? Do you think that would balance it well enough for the cost? I suppose I could tone it down too - maybe just stopping Disruptive/Distraction/Anarchist would be sufficient. Thanks for the critique!
saber1
1/25/2017 5:33:49 AM

Superior is powerful but as its limited by this piece's price it should be ok. Bodyguard makes sense. See my comments for other CCC entries this week for my thoughts on Dark Armor. Peacekeeper needs to be tightened up a bit in scope and the name doesn't seem to befit the character.
CorellianComedian
1/26/2017 3:26:41 AM (Updated: 1/26/2017 3:30:22 AM)

Shortened Peacekeeper. Just shuts down Disruptive/Distraction/Anarchist, which I think is appropriate, given the rarity of those abilities and the general non-threateningness of the characters that have them, compared to some of the Empire's best Stormtroopers. 18 seems kind of cheap now that I think about it... how does 21-22 sound?
jen'ari
1/26/2017 3:34:04 AM

I like it better now. The good thing about raising the cost is it makes superior better. I might give him sniper to help support fire and make him cost 21 to 24 and see what people think
Kamikaze13
1/26/2017 7:43:08 PM

Nice job! Peacekeeper and Superior fit well. I'm not sure if it's a problem, probably not, but suppressing Anarchist let's they get CE's.
CorellianComedian
1/26/2017 10:14:46 PM

I suppose it does, but I think you usually ignore Anarchist while assembling CEs anyways (If I ever face someone so prepared that they have a pre-made strategy if their Anarchist is suppressed, I think I've lost already LOL). Thanks for the feedback! I think I'll raise his cost to 22 and add Sniper... see what that looks like...
jen'ari
1/27/2017 3:08:36 AM

Very potent and I like the disruptive counter. Sorry for is unique and fun. The best abilities are always one where strategy is involved and giving up attacks makes for fun game play. Superior is set up that it should be able to kill all lower than itself in one turn, Wich is cool
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